Neutral
Neutral identifies a unit's element and should be checked against stage and team requirements.
Anime Expeditions elements explained, including Neutral, Flame, Hydro, Gale, Storm, Terra, Light, Dark, and Farm classifications.
Release (0.0) referenceElements are one axis of a unit's combat identity. They do not replace archetypes: a unit can be a Flame element and still deal either Physical or Magical archetype damage.
Neutral identifies a unit's element and should be checked against stage and team requirements.
Flame identifies a unit's element and should be checked against stage and team requirements.
Hydro identifies a unit's element and should be checked against stage and team requirements.
Gale identifies a unit's element and should be checked against stage and team requirements.
Storm identifies a unit's element and should be checked against stage and team requirements.
Terra identifies a unit's element and should be checked against stage and team requirements.
Light identifies a unit's element and should be checked against stage and team requirements.
Dark identifies a unit's element and should be checked against stage and team requirements.
Farm is used by economy units that generate or amplify Yen instead of dealing normal damage.
Mechanics are summarized in original wording and linked back to the official support Wiki when a factual definition affects a unit build. Exact values remain on the relevant unit page.
Official support Wiki · accessed July 19, 2026.