Shadow quick stats
| Level | Cost | Damage | SPA | Range | DPS |
|---|---|---|---|---|---|
| UPG 0 | 1,100¥ | 124 | 5.5 | 19 | 22.55 |
| UPG 8 | 11,500¥ | 726 | 5.1 | 27 | 142.35 |
Complete upgrade table
Every row below was transcribed from the official support Wiki on Jul 22, 2026. A 0 DPS value means the official table leaves DPS blank for a non-attacking farm unit.
| Upgrade | Cost | Damage | SPA | Range | DPS |
|---|---|---|---|---|---|
| UPG 0 | 1,100¥ | 124 | 5.5 | 19 | 22.55 |
| UPG 1 | 1,650¥ | 168 | 5.4 | 20 | 31.11 |
| UPG 2 | 2,500¥ | 228 | 5.3 | 22 | 43.02 |
| UPG 3 | 3,650¥ | 280 | 5.3 | 23 | 52.83 |
| UPG 4 | 4,500¥ | 375 | 5.2 | 24 | 72.12 |
| UPG 5 | 6,000¥ | 462 | 5.2 | 25 | 88.85 |
| UPG 6 | 7,250¥ | 575 | 5.1 | 26 | 112.75 |
| UPG 7 | 8,250¥ | 650 | 5.1 | 26 | 127.45 |
| UPG 8 | 11,500¥ | 726 | 5.1 | 27 | 142.35 |
Abilities and passives
- Winged Spirit adds periodic damage and Stun after upgrade 3.
- Wolf Spirit creates an independently upgradeable summon after upgrade 5.
How to get Shadow
Summon Shadow from the Standard Banner at a 0.01% drop rate. A one-time pity guarantees the unit after 10,000 summons.
Published drop rate: 0.01 · Published pity: 10000
Evolution path
Shadow evolves into Shadow (Divine).
- 20 × Sprite (Blue)
- 20 × Sprite (Green)
- 20 × Sprite (Red)
- 3 × Sprite (Rainbow)
- 10,000 Gold
Best traits
- Optics — prioritize the unit's main role before chasing marginal stat gains.
- Speed II — prioritize the unit's main role before chasing marginal stat gains.
- Enlightenment — prioritize the unit's main role before chasing marginal stat gains.
Strengths and weaknesses
Strengths
- Magical summon and crowd-control precursor gives the unit a clear team job.
- Creates safer damage windows by controlling enemies.
Weaknesses
- A placement limit of 2 restricts stacking.
- Performance depends on enough economy to reach the strongest upgrades.
Recommended partners
- Crimson (Brother) — Magical area and damage-over-time DPS complements Shadow's magical summon and crowd-control precursor slot.
- Flame Emperor (Reincarnate) — Magical burn and damage-over-time DPS complements Shadow's magical summon and crowd-control precursor slot.
- Hollow (Blaze) — Physical burn-consumption DPS complements Shadow's magical summon and crowd-control precursor slot.
Best game modes
Best considered in long stages, Raids, and coordinated teams that can exploit its utility window.
Ranking status
Unranked base form: Shadow is the required base form for Shadow (Divine), so it is documented as an evolution prerequisite instead of being ranked against completed endgame forms.
Worth summoning?
Treat this base form as an evolution prerequisite; invest toward its evolved form rather than comparing it directly with finished builds.
Sources
- Official support Wiki unit page — accessed Jul 22, 2026.
Facts are source-linked and rewritten for this independent fan Wiki. Strategic recommendations and tier judgments are our editorial analysis.
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